MJ STEAM Activities Highlights
目標:
STEAM 是科學(Science) 、科技(Technology) 、工程(Engineering)、藝術(Arts) 及數學(Mathematics)。STEAM鼓勵學生發揮創意,解決日常生活中的各樣問題。
我校積極推動STEAM教育,透過多元化的STEAM學習活動,豐富學生的學習經驗,以培育學生在相關範疇的多元能力,當中包括創意及解難能力,讓學生有更多機會發揮所長。
Objectives:
STEAM refers to Science, Technology, Engineering, the Arts and Mathematics, and encourages students to utilize their creativity to solve various problems in daily life.
Our school actively promotes STEAM education and enriches students' learning experience through a variety of STEAM learning activities to cultivate students' abilities in related areas, including creativity and problem-solving skills, so as to provide students with more opportunities to express their strengths.
我校積極向政府申請並成功參加了「小學奇趣IT識多啲計劃」及「中學IT創新實驗室計劃」,邀請外界機構開辦多個科技興趣班,如:「VEX123機械人興趣班」、「Scratch x 像素藝術設計班」、「大數據與物聯網班」及「物聯網與日常科學應用班」等。 透過這些活動,學生能夠更深入地了解和體驗資訊科技的最新發展,培養其創新、協作和解難能力,引導學生「將科技連繫生活」,豐富學生學習經歷。
Our school actively applied to the government and successfully participated in the ‘Knowing More About IT in Primary Schools’ and the ‘IT Innovation Lab in Secondary Schools’. We have invited external organizations to run a range of technology interest classes, such as the ‘VEX 123 Robotics Class’, ‘Scratch x Pixel Art Design Class’, ‘Big Data and the IoT Class’, and ‘IoT and Daily Life Scientific Applications Class’. Through these activities, students gain a deeper understanding of and hands-on experience with the latest developments in information technology, cultivating their innovation, collaboration and problem-solving skills. We guide students to ‘connect technology with daily life’, thereby enriching their learning experiences.
Hong Chi X Nestle
Eco-Power PP Car Competition
Hong Chi Joint School STEAM Event
Pepper是我校的好幫手,除了能歌擅舞,還能與學生溝通和進行訓練,很受歡迎呢!
Pepper is a great helper at our school, not only can she sing and dance, but she can also communicate with students and provide training, which is very popular!
我校參加了賽馬會「智歷奇境」學習計劃,增設了沉浸式虛擬實境設備 VR CAVE,即將投入服務,讓學生彷如置身於不同空間學習。
Jockey Club Experiential Learning Project for Students with Special Educational Needs- VR CAVE
Our school has participated in JCELP (Jockey Club Experiential Learning Project for Students with Special Educational Needs) and has installed the VR CAVE, an immersive virtual reality equipment, which will soon be put into service, allowing students to feel as if they were in a different environment for learning.
學習活動花絮
Learning Activity Highlights